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Spider man 2 iso gamecube
Spider man 2 iso gamecube







spider man 2 iso gamecube
  1. #Spider man 2 iso gamecube movie
  2. #Spider man 2 iso gamecube full

They all have rubberbanding except for the first one. There are 5 Black Cat chases in the game. Then we meet a certain someone: Black Cat. There are 8 thugs in the art gallery, and we now have our damage bonus, so we can knock them down and out pretty easily. Anyway, Peter meets MJ and sees thugs running into the art gallery, so he has to go.

spider man 2 iso gamecube

I think they expected you to take a while to get more Hero Points. We go to our birthday dinner and see Harry and MJ, collect another secret token, and go see MJ again because. Hideout tokens also give 250 Hero Points, and Skyscraper tokens give 50 Hero Points. Secret tokens are extremely important because each one gives 250 Hero Points, and the player needs a certain amount of Hero Points to progress past each chapter. We continue onwards and collect some secret tokens. Thankfully, you only have to get near the mission token to trigger the objective as complete you don't actually have to do a pizza mission. Once you let go of the web swing button, you'll sink like a rock. If the building he was aiming his web at is no longer in range, and you keep holding the web swing button, he will glide in the air. We go there and - what was that thing you did to glide straight to the parlor? As it turns out, when Spider-Man is moving upwards and attempts a web swing, he will go through a short animation before he actually fires out the web line. Okay, next item on the agenda is the Pizza Parlor. I guess I just didn't notice this one and let it slide - thankfully it's the 2nd fastest line and only loses about 1 second or so. This will extend the loading screen until the line is finished in most cases. Every time you switch out of your costume, Spider-Man has a chance to say a line like "no one's around, better change real quick." or something. We defeat the thugs and then go to class, revealing one of the TAS's few mistakes.

#Spider man 2 iso gamecube full

Unfortunately we don't have a full meter quite yet, so we'll have to deal with landing a few more hits to defeat these first few thugs.

spider man 2 iso gamecube

"Spider-Reflexes, nice! In this mode, you're faster than the bad guys you can see attacks coming from a mile away, and you can even do different, more damaging moves." By going into Spider-Reflexes for very short periods, we can use those high damaging attacks WITH the damage bonus of nearly full Spider-Reflexes to chunk enemies. Additionally, you can go into Spider-Reflexes mode by pressing up on the d-pad. When the meter is at about 95% or higher, you get a significant damage bonus on every attack you land. See that blue bar under the health? That's Spider-Reflexes. You can cancel any combo by jumping out of it. Generally the combat strategy isn't too complicated - we have a few combos straight from the get-go of the game, and we use them. So naturally, we have to help her out before we go to class. The answer is yes and no: at Swing Speed 0, you are so intensely slow that doing this is just downright faster than web swinging, but once we acquire Swing Speed 2 and beyond, it's faster to web swing.Īnyway, Peter's trip to Doctor Connors' class is interrupted by a group of thugs stealing a case from a woman. This conserves your charged jump and launches you outwards based on your angle when leaving the wall. It is performed by charging a jump while on a webline, and jumping off directly into a wallrun. I'm glad you asked! The piece of movement is called a Slyjump, named after Slyfincleton, (technically the trick was not found by him, but it needed a name). "isn't it faster to swing rather than jump off the walls?" Before we tackle the crime, you're probably thinking. Peter's schedule is unfortunately interrupted, which you will come to find happens a lot in this game. "Oh no, Doctor Connors' class." Chapter Goals:Īs it turns out, it's fastest to go straight towards Doctor Connors' lab to trigger the iconic dialogue, rather than going to the Pizza Parlor. Ultimately it's not that big of a deal, though. Since input is required after the end cutscene to start the credits, this one allows the end cutscene to play and then presses the start button to start the credits.

#Spider man 2 iso gamecube movie

Though I like the end cutscene, so if this gets accepted, I would prefer you play this movie instead. Yes, this means the movie will take 8+ hours to play through, even when not dumping it.ĭumping it will be the easiest Dolphin encode of your life: just take your dtkdump, chop off the first 7 frames of it, and BAM, perfect sync with the framedump from start to finish.Īlso: the movie I uploaded for the submission skips the ending cutscene in favor of accessing the credits sooner. Additionally, this movie was made in the cached interpreter since it has an MMU requirement and will not sync in the JIT engine. This TAS was made in Dolphin 5.0-10497 and WILL NOT SYNC in any other version.









Spider man 2 iso gamecube